Sunday, June 11, 2023

The Tentacle Release - v1.16

 


It is once again release day!

Some may ask "Why call it a tentacle release, this is supposed to be hucows!?". The answer is that while most of the release is about hucows... Papa Thaum went off on a tangent while fixing bugs and ended up adding a tentacle pregnancy. Basically, business as usual.

Probably the most noticeable thing recently is that we started doing incremental releases with bug fixes. We plan to keep doing that, because everyone likes a less buggy game. Thanks to everyone who has been reporting bugs on our Discord or Mantis server. We'll keep fixin' em as long as you keep reporting em!

Let's get the slightly bad news out of the way first... I didn't get around to adding the new procreative AI to the standard sex scenes. I ended up spending a lot more time fixing bugs than I expected, thanks partly to an increase in bug reports, and partly due to a new tester with years of QA experience who has been helping us out (by giving us even more bug reports). Still planning on getting the procreative AI into the sex system--along with some other fixes/improvements--I just didn't want to sacrifice precious hucow work this first hucow release.

Thankfully good news abounds. Not only is the game more stable, we also got a lot of work done towards the new hucow expansion. There's even a really big chunk of content in the form of a new "second prolog" for when you join up as a hucow. A lot of changes to the job system to allow for the new hotness, lactation overhaul, changes to the male and female prolog for a hucow first job, as well as new content in the male prolog where Lily recognizes what job you chose. A new home, new maps, clothes that actually get properly stained with semen and such, all kinds of things. 

We also posted a incremental change log, which covers a ton of things we fixed  since the last release, along with some minor changes. Normally we won't add content in incremental releases, but some extra stuff for the cave adventure, and a new "mutation" snuck in, so check that out.

Thanks for all your support, without it it would be a lot harder to push through to keep up the pace after losing a team member. I think it's for the best in the long-run, but we've certainly had to do some readjusting. :D

Thanks!

ThaumX

Change Log

Words: 3,197,739 (21,782,949 characters)
Code: 159,385 lines of TypeScript

WARNING: Hucow path is fully capable of being "checked out" along with new locations. This is obviously not complete, however. Perhaps save before selecting it as a job, so you don't wind up stuck in a dead end job you can't quit.

HOW-TO: The best way to see the new hucow/prolog content additions is to start a male story prolog. You can save before choosing the job (so you can see reactions from different jobs). Then pick the hucow job. Experience the hucow variation of the prolog. Read through the hucow orientation event, and then you can poke around a little bit to see the new maps. After that, you can go back to a normal playthrough.

  • Compressed some more of the newer images in the resource files, reducing download size by about 60MB.
  • Made the breast cup size requirement for fertility storm slightly lower.
  • Certain jobs can now reject your application.
    • Currently only the Progenerate and Hucow jobs can reject your application.
    • If rejected you can always apply later.
    • Restrictions and starting rank based on ability to do the job.
  • Changes to the Tentacle Store located in the club district.
    • Improvements to some "species binder" descriptions and information.
    • Changes/additions of small limited bonuses for playing with different species.
    • Now when you gain the "tentacle breeder" mutation it is always visible in character details.
    • Visiting the species that grants the tentacle breeder mutation now has additional scene text based on whether or not your body has changed.
    • The Maria and Marius scene now has a significant amount of extra content describing the results if you trick Marius into giving you a creampie.
      • Multiple variations that describe as your body gets better at being compatible with their species.
      • Variation for results if don't have tentacle breeder mutation.
      • Variation of results for first and subsequent times being successfully impregnated.
  • You can now have a tentacle pregnancy from the tentacle store.
    • See above for requirements, it's a process.
    • New content for pregnancy and birth, as well as discussion with store keeper after she finds out impregnation was successful.
    • I finished the art for birthing eggs, it's part of the birth scene.
    • I finished the art for unsuccessful impregnation, it's in that area.
    • Eggnancy can cause minor lactation gain.
    • Eggnancy has a small chance of giving you the pregnancy kink.
  • Updated the rates of NPC insemination to be higher, and changed the options to be a wider spread of insemination rates.
  • Consuming a drug-class item (Heat, alcohol, cum, etc.) in the Institute particle collider location will no longer cause time to stop.
  • Fixed Bovinex transformative progression so that it goes in the correct order.
    • Note: Bovinex will have a significant reworking and nerf in the future.
  • Changed the background image in certain early game screens so text wouldn't be on top of text.
  • Repeat Note: 2 new bad ends in the cave adventure. New location with cool scene that can give you a cool new power (mutation). Full directions on wiki page. See incremental change log for details.
  • Drug need will now decrease overnight if you're no longer considered "addicted" (addiction value below addiction threshold).
  • Fix to the Hindenburger component quest scene where initiating the scene might not be available.
  • Some improvements to the overnight environmental effects calculation.
    • Now better balanced and responsive.
    • Protection caps to prevent effects from altering player stats beyond certain danger thresholds.
    • Output in the status record is now much more understandable.
  • Clothes now stain properly instead of just getting "dirty".
    • You can now see the substance on your clothing, and how wet/dry it is.
    • (Dirty value is meant to display general grunginess from wearing)
    • Besty did this, so there is a 27% chance the washing machine won't completely remove cum stains from your clothes.
  • Notification messages from clothes getting 'stained' are now more informative.
    • Water tells you that your clothes are just wet.
    • Pussy juices tell you that your cunt got your clothes wet.
    • Other substances tell you that your clothes got dirty.
  • Two new job data sets specified for hucow path.
    • First is for transformation period.
    • Second is for period once you are an actual juvenile hucow.
    • Transition between two will be invisible.
    • Allows us to handle the two portions differently: the transformation, and general hucow life (and push for increased milk production)
  • New job options screen for hucows displaying new possible selections.
    • controls your behavior: agreeableness (how enthusiastic or resistant you are)
    • controls how you manage your lactation during the shift
    • controls your threshold for what kind of sexual partners you will accept during your shift (useful if trying to avoid pregnancy or discipline, also some other effects.)
    • purpose of choices and meaning of options detailed in help popups.
  • Can't quit or be fired from the hucow job.
    • Discipline, milk quotas, production bonus, etc. not implemented, just the initial code for supporting them.
  • End-of-job for hucows places hucows on the farm coop map, rather than sending them to Appletree.
  • End of week budget screen overhauled for hucow characters.
    • food, goods, supplies provided by the farm coop.
  • Added indentured debt and cowbucks basics.
  • Job info hover info panel reworked to display relevant information for hucows, such as your quota, current milk collection, etc.
  • Job screen will tell you are in danger of not meeting your quota. 
    • It won't right now, because quota is fixed at zero until the whole production requirement stuff code is done for second stage hucow.
  • Job selection screen now has hucow job added, slightly customized, with a important special job notice for players who may not be aware that being a hucow is different from normal play. 
    • Also contains information about what sort of hucow stuff is available so far.
  • Some generation adjustments to certain existing hucow characters, most notably Sunshine and Doctor Mya.
    • Doctor Mya now has boobs.
      • New portrait and full body image for Mya.
    • Sunshine breast size and age tweaking to fit storyline.
  • Three new NPCs (not yet specified to generate, interaction currently only in orientation scene.)
    • Laren Oats, director of the diary division. Portrait and full-body image.
    • Clarabelle Rackful, boss of dairy collection/farmhands. Was previously only mentioned as the players boss in the milkmaid/farmhand job. New portrait/full body image.
    • Abigail Crawford, herd manager responsible for discipline, with some other things going on. Portrait/body image
  • New Hucow section added to the game encyclopedia.
    • Presently has some random information on hucows that might be interesting to read. Will eventually be expanded to cover things properly.
  • HUGE secondary prolog event for characters who start down the hucow path.
    • Over 14,000 words. I think it's pretty good, lol
    • Introduces several characters, shows off the farm coop dairy area, and gives a lot of setting information about being a hucow. 
    • Some variations based on starting rank, body, boobs out or no, time/type of joining (first job from male or female prolog, or after prolog), kinks/personality stuff. Not huge variations though.
    • Options when asked to sign your life away by signing your indenture contract.
    • Also happens to explain several things that aren't yet visible. You'll get a sense of what's coming with the Hucow Expansion.
    • Kind-of long, but it feels necessary to give the right kind of experience, especially when adding new mechanics/play style.
  • Lily now recognizes what job you pick in the prolog.
    • She may give some encouraging, excited, or snarky comments depending on what you choose. You no longer are immune from conversational repercussions from choosing to be a stripper.
  • Both prologs change if you choose to become a hucow.
    • Female prolog change is fairly simple. Agent Mann is happy he has less work to do, since you won't need an apartment and the dairy will be keeping track of you.
    • Male prolog change is more extensive.
      • Changes the dynamic between you and Lily.
      • Removes the final resolution in favor of a totally new one.
      • Some changes because you don't need to pick an apartment.
      • Some insight into embracing your femininity.
    • NOTES
      • For the male story, you will still be able to help Lily with her machine. (New types of endings planned based on hucow playthrough)
      • For the female story, you won't be required to help Lily. The main quest will be totally abandoned and replaced with a new ending type. However, right now you will still be asked to show up etc.
  • New method for easy/reliable determination of hucow status implemented.
  • New hucow-specific flags object created.
  • HC split to separate function for primary job functionality.
  • The "Welcome to your new life" image at the end of the prolog has been subtly altered for players on the hucow path. See if you can figure out the difference!
  • Fixed the ball count selection options in character creation and cheats menu so that you can now properly select three testicles if desired/unlocked.
  • New nutrition settings for hucow class characters due to high concentration of semen in the diet. Will provide similar bonuses as cumplete nutrition semen-based liquid diet.
  • The action button to milk yourself (hand or pump) has a lower fullness threshold so it will appear sooner. (60% vs 75% full)
  • Male prolog had numerous links standardized to buttons.
  • The quick action section in the character menu will now only show the most relevant option for hand milking or pumping, rather than both.
    • Both options are always available in the actions menu.
  • You can now pump your breasts when you are away from home.
    • Only works with pumps that are now labeled as "[PORTABLE]"
    • That 75lb monstrosity of a magic milker is not portable.
    • Using a portable pump while away from home will not add milk to your milk cannisters for sale. Milk pumped away from home is wasted.
    • (Milk pumped at work still adds to milk cannisters)
    • adjustments to various areas to accommodate this change.
    • Milking action button will show pump milk while away from home if you have a portable pump, rather than showing hand milking button.
  • New milking scenes when hand milking or using a pump.
    • Different versions are based on how full your breasts are.
      • Pumping normally, while nearly empty, and while empty.
    • Some text improvements.
  • Adjustments to lactation training gains from hand and pumps. 
    • Increasing lactation training will now occur more quickly.
    • Stronger pumps are faster at increasing lactation training.
    • Weaker pumps and hand can raise lactation training to a higher level.
    • NOTE: "full" lactation training level is 7. Levels above this are training beyond what would happen when feeding children.
  • Hand milking will no longer remove all the milk from your breasts.
    • Now more realistically leaves a remainder inside of 15-20%
  • Fixed bug that caused the pregnancy acceleration treatment event at the Progenerate job to occur over and over under certain circumstances with twin wombs.
  • Cows now have multiple facial expressions.
  • Major Lactation Mechanics Overhaul!
    • Breast milk capacity calculation has been completely changed.
      • Originally capacity was almost entirely for fun, and not really based on reality. Basically, most of milk capacity was based on breast size.
        • Breast size has only a limited effect on milk gland size, which determines production rate and storage capacity. Genetics for the general size of your mammary glands is more important. So while smaller breasts do tend toward smaller glands, and larger breasts (obesity size gain excepted) toward larger glands, this is only really a statistical relationship. Genetics for gland development are much more important, so a woman with genes for larger gland growth but tiny breasts could produce more milk than a woman with large breasts but genes supporting limited gland growth. The woman who had the genes for large gland growth AND large breasts would win over the large gland growth and small breasts woman, but not by a lot, and not enough to really matter.
          • Many women have genes that don't allow sufficient growth of mammary glands, (or even any glands at all in very rare cases) and can't actually effectively nurse a baby.
      • New capacity is a mix of reality and fun. This is to bring more highlight toward Hucows, who have different breast (udder) structure altogether.
        • Capacity is now significantly affected by the character's lactation ability, which is really a measure of the character's mammary glands.
        • Rather than a small bonus/penalty on top of this base number for size, size is significant, controlling 1/2 of the maximum value. The idea is to have some fun with the mechanic, while still holding somewhat true to reality here.
        • Numbers are based on medical studies with data about women's milk capacity. That data was used to derive a range of minimum and maximum capacity based on lactation ability (gland genes). some sauce: Daly, Owens, & Hartmann, 1993; Kent et al., 2006
        • The minimum capacity is half of the max capacity. The character's capacity falls somewhere between the minimum and maximum based on a breast size range from 300 to 1200cc per breast with an even distribution.
          • Any breast 300cc or less has the minimum capacity.
          • Any breast 1200cc or more has the maximum capacity.
          • Uber giant breasts in normal characters are now just for fun and sexiness, and do not earn you more milk money.
          • Characters with tiny breasts and huge glands (high lactation ability) will not have their breast size or appearance affected by this, because that probably would be unfun for some people, and just generally not sexy.
      • Hucows have an entirely different capacity calculation.
        • Hucow breasts are not like human breasts, and are more similar to cow udders (no surprise). They have glandular tissue distributed fairly evenly throughout the breast, in addition to a far higher ductal volume as a result. Likewise, Hucow breasts also have connective tissue throughout as well, which gives them far more support than a normal breast and leads to their bouncy buoyant (but still natural-appearing, not circular) shape despite their huge size. Udders are still primarily fat, so nice and soft/squishy.
        • Hucows have no upper limit to milk capacity, and their capacity is entirely based on udder size with no diminishing returns. (we may even need to add in increasing returns due to volumetric growth of milk ducts.
        • Hucow capacity very likely will need tweaking.
      • Capacity is still a major component of milk production, because capacity is directly linked to how fast milk is produced. (bigger glands = more storage, more production)
    • Major overhaul of actual lactation (milk production) mechanic
      • Values of base time to fill breast milk capacity have been significantly lowered to better approximate empirical values. An increase of 166% (266% total value) for normal lactation ability. 
      • lactation ability still gives a bonus to these speeds, but they are less dramatic.
      • Players producing milk more quickly means that they will have to deal with milk more regularly, which is closer to the originally intended effect.
        • Fun fact, lactation speed was nerfed in the past (poorly) to help moderate income from milk sales... capacity should have been nerfed instead :P
      • Players producing milk faster means collecting more milk, which will help make up for losses in milk capacity above.
      • Player weight still impacts milk production
        • "plush" weight value (4) on higher half of normal BMI still provides highest production.
      • Health still impacts production.
      • Nutrition does not yet impact production (planned)
      • Lactation training now has a smooth S curve where differences at low and high levels have less effect than middle levels.
      • Breast milk fullness now impacts lactation speed!
        • This mirrors real-life, where a hormone contained in breast milk moderates the body's production speed. The more milk/hormone in the breast, the slower production gets.
        • Production curve means that the time to fill the breast remains about the same, but production is 50% higher than average while empty, and 50% slower than average while full.
          • when breasts are over-full, production slows even further. This will have the effect of making spills a little more manageable.
        • Players who milk frequently will thus be rewarded with more milk.
        • Currently there is no dwell time mechanic in place. This is planned, so that lowered or increased rates lag behind actual fullness as in real life. This will be important for hucows trying to meet production quotas.
    • Milking times have been decreased dramatically so they take up less of the character's day.
      • Time to reach orgasm calculation has been adjusted for this.
      • It's been made slightly easier for characters w/o sensitive nipples to cum.
      • hucows with developed udders will almost always orgasm.
      • this mechanic will need work to handle milk volume better.
  • All the various areas/buttons that send you home will properly send a hucow player to their dorm.
  • Trying to enter the apartment common area or an actual apartment while a hucow will give you a message instead of letting you go home as with a normal character.
  • Farm Coop map navigation framework finished.
    • Now has 2 sub-maps.
    • Dorm paddock area where hucows live has a new submap that lets you visit various places.
    • Barn complex recreational/shopping area has a new sub map to let you visit various areas.
    • A new dorm room location that will serve as the player's home while a hucow.
    • Many locations are there, but not all, and they are generally empty of content. the focus was on expanding the map and prepping the places.
    • Main coop map was redone to match new submaps/buildings.
    • Dairy building still needs to be split between hucow/milking area, and admin area you normally visit.
  • NPC info screen now works a lot better.
    • Lots of fixes to minor errors.
    • knowledge advancement shows correctly
    • character stories should now actually show like they're supposed to.
  • Anenn tomfuckery NPC-initiated interactions should now all work.
    • At least 95%, Besty promises.
  • Even more bugs I forgot.

This change log took over 3 hours to write. This is why I hate writing change logs. And the more work we do, the worse it gets! Still, it's nice to see all the stuff we accomplished for the month. Thanks for reading, have another tentacle-themed image:



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