Saturday, September 9, 2023

The Prowling Release - v1.19

 

Three friends out on the town, prowling for men. Will their Mammarex-enhanced tits bring success?

Hey! It's a day early!

Yep. It's ready now, and tomorrow I want to drink a lot of mead at the MN Renaissance Fair, so I'm doing this dreaded change log Friday evening instead of Saturday morning. It's good for an erolich to get out of the code mines every now and then. Also, this way more of you will get a chance to play while it's still the weekend.

I can tell you that this month has been pretty crazy. It feels like I've been doing all the things, and it's gone by in a blur. There's so much stuff. In addition to all the hucow stuff, there's also plenty of other things to enjoy in the base game as well, fertility in particular got some love, but there's also basic things like spreading items to more stores and organizing the store shelves. Also, a lot of cleaning up shit from Anenn (Airell) that was still stinking things up. I never knew a capybara shit so much.

The hucow expansion is coming along nicely, though it's a bit tough to balance new content with new mechanics. We've already got 297,000 characters of writing for hucows, not counting all the location-based stuff. And as we start finishing mechanics/systems, we'll be able to focus more on the word things. I'm pretty excited about it overall, and I really like working on letting you actually play as a hucow instead of just getting transformed into one but otherwise going about the game as normal. It's pretty fun to create the miniature "hucow world" inside of Muschi Valley.

As for non-hucow stuff, well, we'll keep fixing up things here and there, and adding things too. This month I got to improve the way menstrual cycle awareness works, and better implement some of the fertility mutations to match what I was originally aiming for. (I also think it's more fun.)


Besty started getting fascinated by Sluts in Space, so in one of the upcoming releases you might finally get a chance to take part in the crazy space missions hinted at in the female prolog Institute job fair. It'll probably be a scenario resulting in an early end. Who knows?

Institute-Approved Space Wear?

That's it for the talky portion of the change log. I have to move on before this turns into a long series of space babes (potentially with tentacles).

We really hope you enjoy this release! As always, thank you so much for your support. None of this would be possible without you!

ThaumX

Change Log

Words: 3,308,821 (22,533,666 characters)
Codes: 165,259 lines of TS
Pictures: 7,026+ (3,402 portraits)

  • More AI NPC portraits courtesy of CowBot. We're almost done with females!
  • Meet Emma, a mysterious resident of the hucow dorm paddock.
    • Find her by exploring the area.
    • Follow her.
    • Learn her story.
    • Make important decisions!
  • Penis alteration for futa characters is now possible at the Dollmaker Clinic in Appletree's Medical District.
    • Shrink or grow your schlong without taking risky medications.
    • Reverse excessive growth if you *did* go to far with those medications.
  • Fapping with a limp noodle can now be done.
  • Taking too much Estratitol now has a chance of causing a boobsplosion bad end. 
    • Taking Estratitol as a hucow will automatically cause this bad end.
  • Lots of bug fixes.
    • Especially Anenn/Airell bugs.
      • Besty swears that one day he will travel to Brazil and bite him.
  • Maximum cock hardness now takes player's height into account.
  • A nightly "cock balance" function will now make sure you have at least a minimally-proportionate member.
  • Taking the hucow job or loading an old save (backward compatibility) will now call for the creation of new hucow npcs.
    • They are a normal mix of procedurally generated traits a pre-defined ones that match their place in the story.
    • NPCs will mostly be cows, but also include bulls and coop employees. 
    • These NPCs will not be created with normal playthroughs, so they don't take up space or waste performance.
      • Hucow NPCs that already existed before the hucow expansion like Sunshine will still be generated for normal games.
    • The random NPC cap will be lowered by 50 for hucow games, to give extra space for the dedicated hucows.
      • There will likely be a rash of suicides in Appletree once you become a hucow as the lowered cap is implemented.
    • Currently only a handful of the permanent hucow NPCs are defined, but the list will grow.
      • Examples: Poppy and Queenie
    • The purpose of these NPCs are to populate the hucow area with appropriate NPCs, and to provide a variety of story opportunities and interactions with your fellow cows.
      • Bulls and coop employees too!
  • Barn Star beauty parlor has been added to the barn complex.
    • All the beauty treatments you'd expect.
    • Upstairs will have some more things with spa treatments and such.
    • Acupuncture sessions available from above the Barn Star
      • Because Sunshine mentioned it off hand in the Hucow Prolog.
      • Helps fix the psyche of the PC a small amount.
      • Open every Wednesday.
  • Tincow store is now open in the barn complex.
    • Big store with a variety of floors/departments so you never have to leave the farm.
    • You can buy clothes, home items, furniture, electronics.
    • More items likely to be added in the future, including hucow specific ones.
  • "Some new cool posters in downtown Appletree"
    • Besty was having fun with something I guess.
  • New tagging system added for NPCs using existing NPC class objects.
    • A quick way to find hucow, bull, teacher, coop employee, police, etc. NPCs.
    • New NPC list methods to grab the new categories easily.
    • Eventually the coop will mostly contain these NPCs, but that part isn't implemented yet (gotta finish making all of them first!)
  • hucow.ify() function created.
    • Adds a second layer of generation to NPCs (which are procedurally generated using statistical data except for Lily and Toby).
    • Allows us to quickly turn a normally generated permanent NPC into a hucow at each hucow stage, a bull, and farm coop employees.
    • everything from tit and cock size to implanting a pre-existing pregnancy. (a lot of stuff)
  • New permanent hucow NPCs you may already recognize from various places.
    • Queenie, Poppy, Katie, Adelaide
    • Includes location/schedule stuff so they go where they should be.
  • Expansion of some of the player masturbation content.
  • Overhaul of NPC breast stuff.
    • Improvement of npc breast calculation to match PC.
      • Now supports hucow sizes
    • Actual calculation of lactation related items, rather than very basic lactation setup.
    • Calculations no-longer one-time at npc generation, so that hucow characters can progress during play.
  • New fert.impregnate function
    • Allows an NPC to be made pregnant at various stages of pregnancy.
    • Allows NPCs to start pregnant (for now only hucow NPCs, where pregnancy is very common) rather than having to wait to get pregnant through the normal fertility system.
  • Number of pregnancies is now tracked for the player and NPCs.
    • Previously only tracked number of children born, but number of pregnancies is important for hucows.
  • Pregnancy as a hucow now grows breasts.
    • Both PC and NPCs have their breasts grow hucow style.
    • Replaces the typical human breast growth from pregnancy that's already part of the fertility system.
    • NPCs receive a simplified growth process.
    • PC has a transformation effect that has their breasts grow over a number of days early in their pregnancy.
    • Amount of breast growth is based on the number of pregnancies the hucow has had.
    • Developed a central pregnancy udder growth curve to match hucow lore, that controls how much udders grow for a pregnancy.
      • Initial pregnancies are significant and part of the progression of hucow stages.
      • Diminishing returns result in steady but decreasing growth over consecutive pregnancies.
  • Changed the "Slut Parser" so that it only starts altering game text once the "super slut" threshold is reached.
  • Gaining the slut, superSlut, and hyperSlut kinks will now progressively add more of the other kinks to your character.
    • Gaining the first level "Slut" kink is fairly minor, mostly removing shamefast kink and making sure the default kinks are on, so that the kinks are compatible with being a slut.
  • The Treatment now can turn you into a slut, or even turn you into a super-slut if you are already a slut.
  • The Treatment code affecting your nipples and areola has been significantly improved, was mostly an overlooked before.
  • Changed the way that indenturement debt works. It now goes up as you incur medical costs, particularly the treatment, rather than starting as a large lump sum.
  • Some more tweaks to starting breast sizes.
  • Hypermilky mutation taken at character creation once-again grows your breasts.
    • New growth is proportional rather than being a flat cc value.
  • The minimum ejaculation size was reduced to 0.5ml
  • Lot of fixes to typos and general editing of the new hucow content.
  • Breast growth in transformative system transformatives will now report changes in breast size rounded to the nearest 10 or 5cc.
    • Still probably way more detailed than a character would reasonably know, but not quite so bad.
  • Transformative icon hovertext will no longer preface items with "Transformative". it looked kinda dumb.
  • The Treatment has been shortened!
    • The old length felt to long in terms of gameplay, and the extra length just made it feel too slow rather than making the change feel more significant.
    • New Treatment length is 9 days instead of 16.
    • After-Treatment period has also been shortened.
  • New "Sharing is Caring" random Hucow daily job content.
  • The character details menu will now display your character's max erection strength for futa PCs.
  • New Drug: Jack'd
    • Purchased in a bottle of 10 doses wherever sketchy male performance enhancers are sold.
      • Cum & Go, Nature's Treasury, Prude
    • Each dose lasts 24 hours.
    • Allows you to get an erection of at least "erect" strength regardless of how big your cock is.
    • minor bimbo gain for each dose taken.
    • minor decrease in egg-release and multiple-egg fertility factors.
    • If the player has the multiple ovulation mutation, there is a chance they could lose the mutation.
    • Taking another Jack'd pill while under the effects of a prior Jack'd pill will apply a slightly stronger version of the above side effects in addition to the normal side effects for the pill.
  • Re-scaled the multiple-egg fertility factor across female fertility scores to better align with fertility system probability outcomes.
    • Improved the way the fertility system handles ovulation and multiple ovulation mathematically.
      • Previously could cause unintended ovulation results.
    • The multiple ovulation mutation now has a reduced impact on the multiple-egg fertility factor (128 vs 200)
      • This is scaling it to the new numbers, so isn't as much of a nerf as it may seem.
    • Fixed a bug in NPC procedural generation that resulted in npcs with the multiple ovulation mutation having a multiple-egg fertility factor that was way too low.
  • Stores and shops around Appletree had their shopping improved.
    • Several items present only in one store, or absent from a location it would reasonably be, was added to other locations.
    • Inventories were organized by category so that similar goods were kept together and it's easier to find what you're looking for.
      • Even the grocery stores have goods now organized by department instead of being just a random list.
    • You can now buy cum at Whole foods, because why wouldn't you be able to?
  • Taking a fertility booster will now longer violate a "no transformation" marriage vow.
  • Significantly reduced the cost of many drugs and treatments at the Gestique clinic.
    • Costs are intended as a tradeoff with the expectation of enhanced income from babies... but the prices seemed to be too high of an initial barrier.
    • Starting with a normalish fertility and advancing to higher levels seemed to not be a viable play experience for non-cheat players.
  • The FutaFest drug and Semaxin will now cause your testicles to grow.
  • Fertinex gene therapy is now available at all levels of fertility.
    • The benefit to fertility is still capped to reaching level 6
    • Players with fertility above 6 can now gain the megafertboost trait that allows reaching the highest fertility level.
      • This was previously only possible via Progenerate career or hucow Treatment.
  • New Cheat: Now you can disable bad ends from breast and testicle size.
  • Changed how the Hyper Ovulatory Phase mutation works to release multiple eggs, making it slightly less predictable as to when extra ovulation days occur.
    • Even with detailed fertility information, players with this mutation will only report on the primary ovulation day forecast, not on any of the potential ovulation days.
  • Added the much-requested ability to fertilize egg/s in a second womb after already fertilizing the first, from your multiple ovulation days in one cycle due to Hyper Ovulatory Phase mutation.
    • Sperm will be killed after the first fertilization, so you'll have to get more before your next in order to get two pregnancies from one cycle.
    • May result in some weird timing (or seemingly doubled events) when you have two pregnancies only a few days apart.
  • Menstrual cycle information forecasts now have a more levels of accuracy.
    • Wording for cycle info for a character with no enhancements to knowledge is more vague.
      • Cycle forecasts are more broad in terms of dates related to your specific ovulation day.
    • The Amenorrhea mutation now correctly obscures cycle information from the player.
      • Players with advanced knowledge will still be subject to randomization of ovulation forecast information.
      • Players with no extra information will have no idea what part of their cycle they're in.
    • Changes to wording across more levels and cycle stages.
  • Descriptive text in character creation mutation selection for some fertility mutations has been improved/clarified.
  • Added a new fertility implant called OVAGUARD
    • Prevents your egg-release and multiple-egg fertility factors from decreasing from pretty much every cause.
      • This includes the Jack'd drug, and even special fertility modifications.
    • Causes an increase in these factors over time.
      • Present rate is likely too high, but want to test overall effects.
    • Causes missed doses of hormonal birth control (past a certain overall chemical threshold) to be twice as damaging to birth control efficacy.
    • Has a weird gif for when the device is implanted.
    • The device can not be removed.
    • Available at Gestique clinic.
  • More killing in porn games
    • Achievement for becoming a murderer.
    • New random event where you have an opportunity to shoot a drunk NPC that is harassing you.
  • Added term for your current menstrual phase to character status menu
  • small improvements to the fertility info display in the character status menu.
  • New Hucow Finance course available.
    • Learn that udders are assets.
    • You want your assets to grow.
    • Invest in your assets
    • Watch your investment grow.
    • Farmer doodles.
  • New rules central definition and tracking system used across multiple hucow systems.
  • New method of injecting punishment of work-detected rules violations into a scene so that it doesn't overwrite any existing mandatory scenes.
  • Completed the hucow status central function.
    • Adjusts various statuses (autonomy, behavior, compliance, intelligence) according to centrally-adjustable/tweakable rates.
    • Adjustments also take into account central difficulty scaling values.
    • Expanded hucow status values to include a decimal place, to allow for better scaling behavior. 
      • scaling small status changes could otherwise result in unintended results.
  • New hucow punishment function for constructing a four-part punishment scenario.
    • Initial text relating to the specific rule broken, involving the relevant NPCs.
    • Getting into punishment position with Abigail.
      • currently two variations, first time and subsequent, with room for more.
    • Second text specific to rule from Abigail
    • Actual punishment
      • punishment applied is based on overall standing and progression along the punishment route.
      • Punishments are not directly tied to any specific rule.
  • Punishment for two hucow rules.
    • Breaking curfew.
      • Abigail will come get you.
      • Differences based on first or second violation.
    • Taking Birth control.
      • Discovery and decontamination from Doc Mya.
        • She doesn't like birth control at all.
        • She may do something slightly mean if you break the rule more than once.
      • Lecture from Abigail and penalties for ruined milk
    • Initial compound Eta injection.
      • The first in the punishment series as Abigail first turns you into a hucow ready for more intense experimentation.
      • injection causes some hucow stat loss, and can cause additional loss upon orgasm.
  • Your chosen sex behavior at work will now have outcomes.
    • increase to companionship from interaction with the herd.
    • Increase to satisfaction from sexual activity at work.
    • changes to herd opinion.
    • Various benefits (and potential penalties) for different choices.
      • Cows don't like it when you won't play with them, for example.
    • If you are in estrus you will likely be inseminated by a bull, if you have bulls enabled for sex.
      • Can also be inseminated at random if lucky.
    • Also a rare chance for a creampie from a coop worker if you have your threshold set to everyone.
  • A short enough skirt/dress (very short) will now count you as being exposed for checks that look if your lower half is on display via high-exposure garments or not wearing them.
    • Does not count you as naked, so there would be no penalty from the law, etc.
  • An event can happen when you are in estrus and a bull notices.
    • Requires your lower half to be exposed.
    • probability decreases but can happen multiple times per day.
    • Currently not written because the scene involves willpower checks and such for potential resistance to getting inseminated... sorry.
      • There is a gif though!
  • Curfew is implemented as mentioned above. 
    • Dorm paddock will not let you leave normally once it is late enough. 
    • Abigail arrives sometime after 10 minutes past the hour
    • Curfew is 11pm Sun-Thur and midnight on Fri-Sat.
  • Sunshine 69 nerfed heavily.
  • Other stuff we can't remember or didn't bother including in commit notes.












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