Sunday, November 12, 2023

The Farmgirl Release - Version 1.21

 


Proud member of the Farm Cooperative

We've got a really exciting release for you this time. It was hard to pull it all together, but we've got a fully playable and functional sex card game in this release. You can play it as a demo from the new game page, but you can also play it instead of a normal sex scene!

There's also new hucow content as well, so don't worry if you were hoping to see more there. The card game is really the star of this release though. We put a lot of work into the design, coding everything in a sustainable and expandable way that most-importantly should be very bug-resistant. We've got animation and an asynchronous game loop. Over 4,000 lines of carefully-considered code (and some more lines of temporary code so we have a working game for you).

The game itself is obviously not complete--check out the Halloween post for details on what we're aiming for--but it looks good and plays well. We don't have usable items yet, and only a basic set of cards, but most of the foundation for everything we'd like to do code-wise is in. It's a sad reality that effort spent on code isn't apparent right away, though I wish it was. We could have slapped together more, with more cards and functions and everything, but it would be laden with technical debt we'd have to pay back at one point or another.

Overall though, I'm really proud of it, even if it isn't finished. It's fairly fun to play even at this stage, and you can practically feel the potential. There are already some hints of the unique and asymmetrical play we're planning, too. To explain: the current objective for both the player and NPC is to orgasm. However, if you manage to orgasm while the NPC's orgasm bar is full, it results in both of you orgasming. So if you don't want to send your boyfriend home with blue balls, it takes a little balance between taking the optimal actions to win, and taking actions that will increase his pleasure enough to cum, even though it increases the risk that the NPC will win and you won't cum yourself. In the future we'll have a lot more of this, with more strategy to try and achieve different things, and whole different win objectives and play styles for the NPC based on them and the situation. Combined with character-based cards that change with each game, It should be a fun and definitely replayable experience as the play changes and affects your character in return.

But that's only if you like the game so far.

It isn't easy to do something so new and different for this kind of game, one that already has fans and support and represents a major change to how the game plays. Personally, I believe it's a big improvement, but I want to hear what you all think.

To that end, we're going to have a poll after a week or two to get your feedback. Depending on what you guys say, we'll either keep working on the game alongside hucows (possibly with more polls for what aspects to focus on), keep working on the game to give you a better feeling for it next release and do another poll, or drop it altogether. Of course, you're always welcome to come join us on discord and chime in on what you think! (We've even got a special channel where you can leave your thoughts without having to join a discussion or waste time, just to make it easier.)

Thanks for all your support, it means more than ever with all the crazy things 2023 has thrown at us so far. I really hope you enjoy the release. Be sure to check it out, even if only to play the demo from the new game page!

Change Log:

Words: 3,376,580 (23,009,044 characters)
Code: 169,227 lines of TypeScript
Cards: 26

  • Shooed npcs away from the hucow player's dorm room.
  • Added hucow panties, swimsuit, and a home-made sweater image for the paper doll.
  • Added the full complement of bull NPCs to the farm coop.
  • Improved the estrus breeding event.
  • Made some improvements to the kink and mutation player/NPC classes.
  • Improved the player character description in the character menu.
    • Now includes better information about lactation.
    • Now has images that can show below the text description for certain key items, with potential for more.
  • Fixes to an event and the animal shelter where you might encounter a canine.
  • The character menu will now properly display all kinks and mutations.
    • Kinks in particular were missing some items, including liberated as well as kinks not available at the start.
  • Not really visible, but created a new setup to compile the builds of AW more reliably with more flexibility for various installations/environments, so newer team members can compile for testing more easily.
    • It even checks our AWR resource files to make sure we've got everything packaged up right.
  • Improved the description of Amenorrhea mutation in the character creation menu. Now more clearly describes the effect and purpose of the mutation.
    • Also emphasizes that periods are hassle-free in AW.
  • In "I don't know why I didn't add this years ago": added a new popup to the loading screen that will appear if resource files aren't loaded after 10 seconds.
    • Tells new players what to do to fix it.
    • May also trigger for players with particularly slow PCs. Let us know, we can adjust the timing.
  • A whole new sex system - the AW Sex Card Game
    • A ton of work went into this, from game design to just animating things.
    • You can play by clicking the "CG DEMO" button on the new game screen.
    • When a normal sex scene is launched in-game, you can choose between the normal sex scene, the scene skipper, or playing the card game.
    • The card game isn't fully integrated with AW, but most of the basic items are covered:
      • Relationship and general sex numbers tracking.
      • Cheating and vows
      • Can be creampied or creampie others (basic but functional)
      • Mental status changes from orgasming/sex.
      • Health and energy
      • Sex addiction
    • The game has a basic tutorial that can be opened by clicking the tutorial button.
    • The game has an emergency exit button you can click if somehow the game goes awry despite all our testing.
    • Has 26 cards to start. 
    • Much of the UI is nearly there, but the cards themselves have some (nice and sexy) placeholder images.
      • We're going for a unified style of AI images with colors coordinated to the type of action/pose for both poses and actions.
    • While the code is there to start sorting available cards by character (body, genitals, kinks, goals, mutations, etc), for this demo version we assume a standard female player and male NPC, just to stick with the limited card library.
    • The best way to explain it is for you to go play it yourself.
  • Sixteen hucow social images to go with planned hucow social work events.
    • You'll cycle through the images each time a social event plays, the social event system is set up to cycle through a long list of minor events to bring you different content each time until the loop repeats.
      • Starting with 16 generic events, other social events are story/character driven.
  • Five new hucow social work scenes where you hear gossip or ...interact... with hucows in other ways.
  • New hucow job event where you get milked for the first time, introducing you to the milking room, milking bench, and general setup/environment.
  • Abigail is now a defined NPC, and will appear for hucow characters.
  • Abigail will now come round you up if you don't show up for your daily time at the Dairy.
    • There is a 15 minute forgiveness window where you are late before Abigail gets you, she has to come find you, after all.
    • There are two versions of the punishment event.
      • The first time you don't actually receive a punishment, and instead are given more of a warning. 
        • You notice Abigail is dressed differently that day.
        • You may discover something about her.
      • The second and subsequent times she's far more upset at having to stop what she's doing and round you up.
  • The second discipline event has been added for when you break a hucow rule and are punished.
    • You get an injection of Eta, but this time Abigail makes sure it applies completely and activates it. Pretty sexy way of doing that, too.
    • Learn a little more about Eta from Abigail's dialog.
  • Fixed a bug where the second shallow creampie ad wasn't showing when wasting time on phone.
    • Second ad is more detailed about this "pregnancy prevention method".
  • New "Farm Fresh" milk ad when wasting time on phone.
  • adjusted the semen half life age function so that semen does not persist in the reproductive tract nearly as long, still heavily affected by both character's traits and mutations.
  • Fixed multiple other random bugs.
  • There were probably other things, but I can't think of them. My brain is worn out.
    • Oh, created/edited some images for use in the character description thing and with hucows, but didn't get to add them in yet. 



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