Wednesday, July 24, 2019

Home at Last!


Hello everyone, it has been a while, hasn't it?

Now that my home leave is over and I'm back on Guam, things can finally get back to normal again. I enjoyed seeing my family again after two years, but I did start to miss having my own bed or a quiet place to work. Now that I'm back, I suppose it's a good time to share some of the things we've been working on for our next release. :D 

We've been working on some fundamentals, for the most part. Improving access to existing conversational content, for example. We also have NPCs from work and school start the occasional conversation with you, rather than requiring you to talk to random strangers on the street to meet people. I've been working on establishing a more responsive action menu in sex scenes and expanding/improving the content there. These changes should make a noticeable difference in playability.

I've also wanted to focus a little on the community options. For some time now we have basically only had the discord server, which I believe can be somewhat limited in terms of making information available, collaborating, and providing feedback. It's difficult to do things like share mods or request proofreading and things like that. It also is a royal pain to find already answered questions there as well. To make up for that, I figured it's time to expand some of the options we have available. 

First we have a new forum which you can visit here. There are boards set up for sharing mods, collaborating on writing submissions, and more. I think it should also be a little easier to share negative feedback there as well, and that's important because it's not always obvious what we need to work on improving.

The other item we've created is a proper wiki, www.aw-wiki.com to help share information about the game. It's brand-new, so there isn't much there at the moment, but we'll try to get it started with some basic information. There's a limit to what the in-game encyclopedia can do in terms of sharing information, so having a proper wiki should be helpful for new players. With some help from volunteers, we can even have a lot of useful information available like door codes or the effects of different transformatives.

That's about all I've got for now, so I'll get back to work!

Thanks for your support!

ThaumX

Sunday, July 7, 2019

The Working Girl Release


Hello everyone, and welcome to the Working Girl Release (version 0.24.0) of Accidental Woman! 

This has been a challenging month for the dev team, so we've spent the last couple days working furiously to get things ready to go. As for a brief update on the recent craziness, my wife is now out of the hospital. She was released on the 4th, which I think is somewhat apropos. Besty has laid his grandfather to rest; while I believe they were prepared for his death, it's always sad to lose a family member.

What's New in Version 24?

This release focuses primarily on prostitution, as far as content goes. There are three different varieties for you to explore. You can take a job at Fairy Tail, a massage parlor located in the adult district. It's a full job that can be lucrative, particularly in the early game. It has several events and happenings to experience as you master the art of the 'happy ending'. You can also become a member of the secret escort service run by The Oldest Profession school, located downtown. Sign up for a class there if you're interested. You can build a reputation as a high-quality prostitute by servicing clients. Finally, you can strut your stuff on a few different "street corners" as a freelance prostitute. There's more danger involved, but the potential reward is higher too. These last two can be done in addition to holding down a normal job if you can manage it.

There was also a good amount of 'Quality of Life' work done with bug fixes and balance improvements, and some system expansions such as enabling female NPC pregnancy and male cum regeneration. We also did some minor things here and there like a new gloryhole sex scene at the Shake & Pop club.

Known Issues:

Right now there seems to be a problem with the backward compatibility system. It uses a rather complex recursive function to apply save data values to an up-to-date data structure, making sure that any new variables have their default value (without requiring us to remember them!). For some reason, this seems to be giving problems with the game flags data. (perhaps one of us added a faulty data structure in there at some point...) It's a difficult error to isolate, so for this release, I've limited save loading to version 0.24 only. Sorry about the inconvenience!

It is possible to corrupt one or more save slots in the game. I've been unable to properly replicate this, but suspect that the issue is related to an interrupted save process. This may be closing the tab before saving is complete, or possibly even switching tabs during a save. If a save slot becomes corrupted, you will experience an error when trying to save to that slot. (This can also happen to the autosave slot, which will cause an error on the sleep screen.) To fix corrupted save slots, use the "Delete All" button on the game save menu, or use the Save Wipe function from the game settings menu (remember to back up saves you wish to keep first).

Changelog

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  • New Job at the Fairy Tail Massage Parlor in the adult district downtown.
    • Can be accessed from the R.A.P.E.S. Office at the town hall.
    • Has several events including some multiple-path sexy-times (F-M & F-F).
  • You can now join the Oldest Profession escort club to work as a fancy prostitute with known clients and protection.
    • Sign up for a class at the Oldest Profession school to join the club.
    • Make money and build your fame as a high-class prostitute.
  • Be a street prostitute by working the corner in various locations in Appletree.
    • Set your own prices and service clients to make money quick.
    • Being a street prostitute has its share of risks, including the cops and psychos.
      • Having a higher prostitution skill will help you mitigate risks!
    • There are currently four locations you can whore yourself, including the club district downtown, and even the bullseye parking lot.
  • New Emoji added (doom guy).
  • Body liquids & splatter fixed so that you can properly make a mess of yourself.
  • Multiple-path event added to the gloryhole in the Shake & Pop dance club.
    • Some minor improvements to existing scenes.
    • Sex scene with options to request pull out, ask to wear a condom, use your own condom, and more, with some special endings.
    • The scene can restore satisfaction, and other perks depending on your character.
    • Creampies can get you pregnant with a stranger's baby.
  • Implemented curves to key status variables such as happiness and satisfaction.
    • Curves make extreme values (very high or low) more difficult to reach by altering the value of the input in those ranges.
    • Basically makes status values a little more forgiving.
  • Created a new condom break function that can be used outside the sex system to allow full use of in-game condoms.
  • Created new methods in the character fertility class making use easier.
    • orgasm cum extraction.
    • Insemination.
    • refractory regeneration.
    • creampie (with multiple depth/spread options).
  • Male NPCs now track available sperm when orgasming, and cum will 'peter out' after multiple ejaculations depending on individual NPC.
  • NPCs with testicles now regenerate cum nightly.
  • Virile and MegaNuts mutations now directly affect sperm quantity.
  • Added bitch-breaker mutation to calculations for condom break chance.
  • Improved the Cum Class constructor for ease of use.
  • Female NPCs now have active menstrual cycles.
    • Female NPCs will have a period and ovulate according to their fertility data
  • Female NPCs can now become pregnant and give birth using the AW fertility system.
    • Valid semen in the correct orifice at the right time of the month will set this off.
    • A small number of NPCs will still 'start off' pregnant in procedural generation.
  • A new Content Caution message appears on the new game page.
    • Informs players about the need to explore to find new things in the game.
  • Fixed the issue causing time not to pass properly when working.
  • Adjusted the starting cleanliness of the player apartment.
    • Requires less work to get spotless when starting.
    • Cleaner apartment results in smaller happiness impact from an empty & dirty apartment for new players.
  • Corner UI status bars now show happiness, while health and energy bars alternate.
    • Hopefully increases awareness of depression so players are less likely to let their character get suicidal.
  • Changed player home foyer action buttons, removed old defunct buttons.
  • Added diaphragm status icon so that players are aware that they are wearing a diaphragm and remember to take it out. (considering a quick-action button for this)
  • Several minor balance adjustments, particularly to happiness and stat changes during sleep.
    • PC status should now be more controllable with fewer drastic changes.
  • Added new "Road to Muschi Valley" Image to the game prologues.
  • New Fairy Tail ad will appear in the "read something" action in your home living room.
  • Some minor fixes and improvements to game cheats, particularly to status cheats.
    • Current Credits cheat now has a larger increase/decrease value option
  • Added the Escape Hatch system to the game.
    • Intended to circumvent certain game-breaking bugs where the player reaches a screen with no way to continue.
    • There is an escape hatch button at the bottom right of the screen that should almost always be visible.
    • Executes different escapes based on the area of the game you're in to make it as safe as possible.
  • Numerous bug fixes and minor improvements to the game.
  • New options for starting hair length.
  • New "Save Wipe" button in game menu in case player somehow corrupts all their game slots.
    • The process to actually corrupt a save slot is unknown but is suspected to involve not letting a save finish properly
  • Fixes to date and hangout scheduling code to fix unreported bug preventing players from properly scheduling these events (two different bugs).



















Tuesday, July 2, 2019

German Healthcare


Hello everyone, I'm afraid that this weekend hasn't been the best for the AW development team. It started out really well, I had a productive in-person meeting with Besty on Friday. We discussed the next few months of development, shared some ideas to help with development, and generally accomplished all that business-type stuff. Then on Friday night, we did some drinking, of course.

Saturday night, however, my wife had a stroke. This is the first chunk of time I've really had to write anything since then (it's currently Monday afternoon here). She'll be hospitalized for the next week, but she seems to be doing better than she was. The biggest concern right now is that there are still blood clots that could break off and cause another stroke, heart attack, or some other problem. The hospital will be doing a full-body MRI to look for the source of the thrombosis (clot), and a special heart sonogram from inside the stomach (apparently they do this by sticking things down the esophagus). 

We have to extend our brief stay in Germany, we were originally supposed to fly back to the States tomorrow morning. Luckily we're staying with my in-laws so we have some help. The biggest issue will be rescheduling our flight, as availability seems limited thanks to the summer and associated vacations. Fortunately, we are able to get some military travel discounts so it won't cost an arm and a leg.

Besty had his own family emergency on Sunday after returning to Russia. I don't want to share his family business without permission, but Besty himself is healthy so you don't need to worry.

We have the release coming up in 3 days. We were on schedule for releasing before all this happened, but with all the uncertainty there's a good chance we may end up pushing the release back a day or two. Sorry about that! 

Thanks for your support, it means so much to us.

ThaumX


Fun Fact - German hospitals don't have air conditioning, so my wife's room in the stroke unit was 33 degrees Celsius (91 F) on Sunday.

Fun Fact: Part Deux - The post image this time features the outside of my wife's hospital room, though I did add in a German nurse.

The Seedbed Release - v1.31

Update: So all sorts of shit happened, mostly a killer migraine and then discovering this morning that someone using git as...