Hello everyone, it's time for the Tuesday post, but I've been incredibly busy working on this upcoming release, so it'll be a shorter one (I think). Today I wrote all the code for skill training schools, from actually taking classes and leveling skills, to adding classes to the player's schedule and the fun of withdrawing from a class... Some schools will be a bit like canceling a gym membership, they never want to let you go.
The schools (and individual courses they offer) are all object based, so it's relatively easy to add new schools into the game. This is good, because I still have to finish defining the schools for this release. (starting with 6 of them, though eventually there will be more to cover most skills.) I still need to create the actual display in-game for the schools, and do things like sign up for classes or take a class you're signed up for. This is pretty easy though.
The AI stuff for this release is done, including a whole lot of encyclopedia information. I do still want to finish writing out information on the personality core traits, and will hopefully have that complete as well for the release. Aside from that, there's some minor tasks like adding new artwork/locations into the world, and then it's time for the release :D
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